Join us now!

1

tech

Tech Art/Graphics programmer

2

design

Cinematic Designer

3

art

level artist

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Tech Art/Graphics programmer

What we expect


  • Min. 2 years of experience

  • Experience in working with the UE4/UE5 profiler

  • Great general knowledge of 3D computer graphics

  • Knowledge of optimization techniques used in working with 3D graphics

  • Ability to profile graphics rendering times in UE4/UE5

  • Knowledge of graphics APIs


 

What will make you stand out


  • Knowledge of Unreal Niagara

  • Knowledge of Unreal Nanite

  • Ability to write shaders (Any coding language)

  • Experience in working with UE materials.


 

What you can expect from us


  • NO crunch

  • Fully Remote work possible

  • Friendly environment

  • Competitive salary

  • Wellbeing team care

  • Flexible working hours (core hours 10:30 - 15:30)

  • Life insurance

  • Private medical care

  • Multisport card

  • Fresh fruits and vegetables every day


 

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Cinematic Designer

What we expect


  • Passion for games and an eye for awesome action visuals

  • Experience in lighting, rendering, composite work in video production

  • Understanding the film language, cinematography, montage, etc. demonstrating strong composition, continuity and camera angle choices

  • Ability to adapt to artstyle

  • Experience with Unreal Engine 4/5 Sequencer, Adobe Premiere, After Effects

What will make you stand out


  • Experience in video games or film industry as a Cinematic Designer, Animator, Camera Artist, Video Editor or a similar job

  • Shipped title

What you can expect from us


  • Friendly environment.

  • Very good salary.

  • Flexible working hours (core hours 10:30 - 15:30).

  • Healthcare insurance.

  • Multisport.

  • Fresh fruits and vegetables every day.

  • NO crunch.

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level artist

What we expect


  • Great spatial imagination and the ability to compose attractive scenes

  • Experience in Game Development

  • Minimum one released FPP/UE title

  • Unreal Engine 4/5 knowledge

  • 2+ years in game industry

  • Openness to participation in the creation of ideas and plans for locations / levels

  • Knowledge of how to set the approximate geometry of the environment (shape of the terrain, buildings, interior walls, etc.), finish locations with provided meshes and decals, optimise levels

  • Passion for games and cyberpunk art style

What will make you stand out


  • Blender or Maya knowledge

  • Portfolio of own projects

What you can expect from us


  • NO crunch

  • Fully Remote work possible

  • Friendly environment

  • Competitive salary

  • Wellbeing team care

  • Flexible working hours (core hours 10:30 - 15:30)

  • Life insurance

  • Private medical care

  • Multisport card

  • Fresh fruits and vegetables every day